Second Life is a 3d platform. For some of it's members, it's a game, for others an opportunity. Money can be made and lost along with friends. What it also can do is provide a simulated life within an online community. MLC is in with the likes of Yahoo, IBM, companies such at Radio Shack, Circuit City, as well as online companies that buy and trade for online virtual goods.
What is MLC doing there? For this person standing on the outside looking in, I believe they want to see if there is a way to provide library services to an online community. It's already being done with ebooks. The delivery system of sending through email and fax's, online card catalogs and so would this truely be any different? Second Life is proud to announce that they have literally thousands of users registered. With the possibility of that many users needing services, perhaps MLC and the other world wide libraries taking part, this may be the beginning of where we will be in the digital age in 5 years..10..25.
I've been a long time member of Second Life. There have been librarians, media people, techies, and others associated with our profession within SL all along. It's nice to see an organization try to bring it all together and provide a service.
To read more about MLC, check out it's blog on Dec 7th. http://mlcnet.org/blog/
To read more about Second Life: http://secondlife.com
Bookmonger